Scripts/Disease System
ESXQBCoreQbox

The most complete disease system for FiveM

A complete disease, diagnosis and treatment layer for your server. Drop-in ready for ESX, QBCore and Qbox.

300+Diseases
190+Symptoms
13+Years of craft
Lifetime access and updates. Secure checkout handled by Tebex.
// What's inside

Built for medical roleplay that means something

Deep disease libraryA vast, ready-to-play library of illnesses and conditions, from common ailments to rare cases that keep medical roleplay fresh.
Symptoms with real effectsSymptoms that actually do something. Many carry unique in-game effects, so what a patient feels shapes how they play.
Diagnosis systemGive medics real work to do. A structured diagnosis flow turns guesswork into proper, satisfying medical roleplay.
Medical stationsMultiple interactive stations where players are treated, tested and recovered. Placeable anywhere on your map.
Highly configurableTune severity, spread, effects and economy from a clean config. Make it your server's system, not a generic drop-in.
Built to run lightOptimised to sit near idle when nothing's happening, so a deep feature set never becomes a performance tax.
// The script

One purchase, the whole system

Content, config and the tooling your medics need to run it.
300+ diseases and 190+ symptoms ready out of the box
Diagnosis system and medical stations
ESX, QBCore and Qbox drop-in compatibility
Full, documented config
Ongoing updates, bug fixes and Discord support
LifetimeBest value
€79.99one-time

Lifetime access and all future updates.

Add to basket Secure checkout by Tebex
Monthly
€4.99/ month

Same script, same updates. Cancel any time, try it on your city first.

Subscribe Questions? Ask on Discord
// Before you buy

Frequently asked

Anything missing? The Discord answers fast.
Which frameworks does it support?
ESX and QBCore out of the box, with Qbox supported. A standalone-friendly path is available too.
Will it hurt my server's performance?
It's built to idle near zero when nothing is happening and only does work when players are actually being affected, so a deep feature set doesn't become a constant tax.
Do I get updates and support?
Yes - ongoing updates and bug-fixes are included, and support happens in the Discord where the developer is active.
How configurable is it really?
Severity, spread, in-game effects, the economy and the medical stations are all driven by a documented config, so you can shape it to your server rather than accept a generic drop-in.
Is this AI-generated?
AI was used, but deliberately and under control - this isn't unreviewed AI output. The core structure and systems were designed by a developer with 13+ years of experience, and AI helped generate the large library of symptoms and diseases to that structure. Every piece was reviewed, and the code was tested and fixed by hand before release. AI-assisted and human-engineered. One exception: the minigames are currently AI-generated to a larger degree than the rest, and they're on the list for a future rework.
Does this include an EMS job or a revive system?
No - this package is the complete disease system: illnesses, symptoms, the full diagnosis and treatment flow, medical stations and lab work. It deliberately doesn't replace your EMS/ambulance job or your revive system, so it slots in alongside whatever your server already uses instead of fighting it.
Does it come with custom assets (textures, decals, props)?
Yes - custom textures, damage decals and a handful of props are included, so conditions are actually visible in-game. One honest caveat: some decals (skin irritations, for example) are only visible to the affected player, not to everyone around them. That's a limitation in FiveM itself rather than the script, and it will be revisited if the engine allows it.
// Join the communitySupport, updates and a say in what's nextFast help, share feedback and see new features before anyone else.
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